Scoundrel

A solo card dungeon crawler using a standard deck of cards. Battle monsters, manage resources, and survive.

This free web based online video game is based on the card game Scoundrel by Zach Gage and Kurt Bieg

Important Rule Note: Weapon durability in this version differs slightly from the original Scoundrel rules.

Each room presents four cards: monsters (♣/♠), weapons (♦), and potions (♥). Defeat all monsters before your health reaches zero.

How to Play:

  • Rooms: Four cards drawn from the deck.
  • Actions: Play three of the four cards in each room by dragging and dropping them on an action box:
    • Fight Barehanded: Take full monster damage.
    • Fight With Weapon: Reduce damage (Monster Value - Weapon Value, minimum 0). Requires an equipped weapon and the monster's value must be less than or equal to the weapon's durability.
    • Equip/Use Item: Equip a weapon (♦) or use a potion (♥) (only the first used potion per room).
    • Discard Potion: Discard a potion (♥), the only option for hearts if a potion has been consumed already in this room.
  • Weapon Durability: Your weapon's durability becomes the value of the last monster defeated by it. This determines the maximum value of monsters you can fight with that weapon.
  • Carry Over: The last card of the room goes to the next room's start.
  • Run (Optional): At the start of a room, you can return all 4 cards to the bottom of the deck. You can not use run in consecutive rooms or after a card has been played in that room.
Important Rule Clarification :While this game is based on Scoundrel, there is a slight but important difference in the weapon durability rules. In the original game, you can only use a weapon against monsters with a value strictly lower than the weapon's durability. In this version, you can use a weapon against monsters with a value less than or equal to the weapon's durability. Feel free to stick to the original rule if you want the harder more authentic experience!

Card Values:

Card Values: 2-10 the same as rank; J: 11, Q: 12, K: 13, A: 14

Credits:

  • Original Game: Scoundrel by Zach Gage and Kurt Bieg.
  • Love2D Port: Nilssius.
  • Assets: Modified assets from Kenney.nl.

Discovered via: How to Play SCOUNDREL! | How to Play Scoundrel: a SOLO DUNGEON CRAWL! (Also mostly works as a tutorial for this port, just note the durability rule)

Note: This is a fan project. I have nothing to do with the original game. I'm following the rules the way I understood them originally. Check out the original rules PDF to play the game in person with a real deck of cards.

Updated 26 days ago
StatusReleased
PlatformsHTML5
AuthorNilssius
GenreCard Game
Made withLÖVE
Tagssolitaire
Average sessionA few minutes
LanguagesEnglish
InputsMouse

Comments

Log in with itch.io to leave a comment.

(+1)

Best version of this I've seen so far on itch, TY! That said this doesn't follow the official rule for weapon durability, which is less than equal, while this allows for equal or less. Still a super fun version of the game and this doesn't really matter since you can just play equal cards barehanded, but thought i should bring it up! TY again for this!

Thanks a ton for the kind words and for spotting that rule mix-up! You’re absolutely right. I can’t believe I’d been playing a variation this entire time! I’ll clarify it in the description, but I’ll keep the accidental rule for now (it does feel more forgiving!). Players can always stick to the original if they prefer, like you said.

Your feedback sparked an idea: I might add toggleable rule variations, or make a new version with a menu to track beaten variations and high scores.

Thanks again for taking the time to comment. It means a lot!